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3D Graphics - Futuregames — Stockholm (2015-2017)

Futuregame logo A two-year vocational education with focus on advanced 3D graphics for game development; with texturing, rigging and animation with a wide range of software used in the industry. Involving 3 game projects made within group in a manner that imitate an industrial standard.

Digital Graphics - Nackademin — Stockholm (2004-2006)

A two-year vocational education with focus on learning the basics in 3D modelling, rigging and animation using Maya, Photoshop and more. Ending with an examination project where I single handed made a 3 minutes animated short film.

Work experience

Graphic artist/Programmer/Marketer - Adrina Media — Uppsala (2006-2015)

Running a very successful business in the virtual world of Second life; crafting and selling virtual products. Involving: Texturing, 3D modelling and rigging. Later on even complex interactive systems for customization.

Graphic artist/Web designer/Web developer - Adrina Media — Uppsala /Stockholm (2006-2015)

Developing of webpages, posters and marketing material for clients in Stockholm: Including stage entertainment companies such as Hamburger Börs, Wallmans Nöjen, 2Entertain and Act Stockholm.

Other experiences

Character Art, Rigging - Aegir: Submerged - Stockholm (Q2 2016)

For this game project I was in charge of the main character; from Sculpting and lowpoly to texturing, rigging and animation. Later on in the project I also helped out with VFX. Material setup in UNITY 5 using Shader forge.

Environment Art, VFX - Iron Might - Stockholm (Q1 2016)

For this game project I made modular environmental art and VFX with material setup in Unreal Engine 4.

Other other experiences

Pride Parade Volunteer/Group leader - Stockholm Pride (2013-2016)

In my role as Group leader (2015-2016), I was in charge of 7-12 volunteers to make sure streets were properly closed off and maintain security while the parade passes by.

Author - Usually on a train

Currently working on an untitled Sci-fi/Fantasy book project while commuting. To date: 100K+ words/180+ A4 pages.

Skill points

Software Achievements

  • Maya
  • Photoshop
  • Substance Painter
  • Quixel SUITE
  • Unreal Engine
  • ZBrush
  • xNormal
  • MotionBuilder
  • Marvelous Designer
  • Substance B2M
  • Coming soon

Language proficiency

Swedish (native)
English (full professional)


Phone: +46 (0)73 62 24 991
E-mail: info [ at ] adrina [dot] se

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